The passion of sports and the power of technology & data in Australia and NZ

The second edition of the Australia SportsTech Cup will be hosted at La Trobe University City Campus in Melbourne on March 30-31, 2019. This 2-day sports focused hackathon is designed to celebrate innovation in sports analytics, and sports data, allowing participants to work with key data sets in order to provide real world insights on the way to answering a specific challenge question. It is a fun, innovative competition for top professionals, academics, and university students to collaborate and showcase creativity, and passion for innovation in sports analytics & data. 

A maximum of 100 spots. It’s a Free event!

**The theme for this event will be Sports Business with a focus on stadium, fan experience and membership data. 

20 Teams

2 Days

3 Questions

Free
Registration

How it works

Teams (up to 5 members), will be provided with select sports focused data sets, as well as a choice of challenge questions. Teams will be able to supplement these data sets with any freely available public data that assists them in answering the challenge questions. Mentoring will also be provided by industry experts, with a data science background. Participants usually have a background in STEM (Science, Technology, Engineering, Maths), big data analytics, Internet-of-Things (IoT), sports science, sports management, sports marketing and, or have an interest in these spaces.

The top teams will get the chance to present their answers and solutions to our judges, with the winning team receiving a prize package thanks to our event partners. 

REGISTER FOR THE AUSTRALIA SPORTSTECH CUP 2019

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Australia Sports Technology - Case Study and Challenges

Participants in the Australia Sports Technology Cup will be tasked with finding key solutions to the questions posed using selected sports data sets provided as a part of the hackathon. The theme of these data sets will be announced in the lead up to the event.  Judging criteria will be based around on three key areas:

1. Technical

Does your solution work?   Is the approach correct?

2. Commercialization

Is the solution actually solving a business / performance need?

3. Communication

Would a non-technical person (e.g. a coach, or a fan) be able to understand your solution? 

PREPARATION MATERIAL

To make sure you get the most out of the SportsTech Cup, a pre-hackathon briefing pack will be made available to competitors in the lead up to the event.  This will include the focus of the data sets and challenges, the Competition Judging Panel, and the logistics for on-the-day. 

Provisional Schedule

The 2-day sports technology hackathon format

SATURDAY (DAY 1)

Registration Opens (9-930am)

Briefing Session & Teams Created (930-11am)

Hackathon begins (11am)

Lunch (1230pm)

Networking Drinks (430pm)

End of Day 1 (5pm)

 

SUNDAY (DAY 2) 

Hackathon Resumes (930am)

Judging Round 1: Science Fair Style (1030am)

Announcement: Top 5 Teams (1130am)

Lunch (12pm)

Finalists Presentations (1245-2pm)

Awards Ceremony (230pm)

 

 

PARTNERS